1stColor(248,37,0)
2ndColor(255,255,255)
ScaleZ(480)
ScaleY(480)
ScaleX(750)
<p>
c(248,37,0)
p(10,0,43)
p(10,8,43)
p(10,8,24)
p(10,0,24)
</p>
<p>
c(248,37,0)
p(10,8,43)
p(10,12,43)
p(10,12,42)
p(10,8,40)
</p>
<p>
c(255,255,255)
p(10,-20,-34)
p(10,3,-34)
p(10,3,-44)
p(10,-20,-44)
</p>
<p>
c(255,255,255)
p(10,-20,-10)
p(10,-17,-10)
p(10,-17,-34)
p(10,-20,-34)
</p>
<p>
glass()
p(10,-17,-10)
p(10,-2,-10)
p(10,-2,-34)
p(10,-17,-34)
</p>
<p>
c(255,255,255)
p(10,-2,-10)
p(10,3,-10)
p(10,3,-34)
p(10,-2,-34)
</p>
<p>
c(255,255,255)
p(10,-20,0)
p(10,3,0)
p(10,3,-10)
p(10,-20,-10)
</p>
<p>
c(255,255,255)
p(10,8,0)
p(10,12,0)
p(10,12,-19)
p(10,8,-20)
</p>
<p>
c(248,37,0)
p(10,3,0)
p(10,8,0)
p(10,8,-44)
p(10,3,-44)
</p>
<p>
c(255,255,255)
p(10,8,-29)
p(10,12,-30)
p(10,12,-44)
p(10,8,-44)
</p>
<p>
c(255,255,255)
p(10,8,-20)
p(10,10,-19)
p(10,10,-30)
p(10,8,-29)
</p>
<p>
c(255,255,255)
p(10,10,-27)
p(10,12,-28)
p(10,12,-31)
p(10,10,-30)
</p>
<p>
c(255,255,255)
p(10,10,-19)
p(10,12,-19)
p(10,12,-21)
p(10,10,-22)
</p>
<p>
c(255,255,255)
p(10,12,-28)
p(10,14,-29)
p(10,14,-44)
p(10,12,-44)
</p>
<p>
c(255,255,255)
p(10,12,-0)
p(10,14,-0)
p(10,14,-20)
p(10,12,-21)
</p>
<p>
c(180,0,0)
lightB
p(6,-22,-3)
p(6,-20,-3)
p(6,-20,-8)
p(6,-22,-8)
</p>
<p>
c(248,37,0)
p(10,-1,23)
p(10,0,24)
p(10,0,2)
p(10,-1,2)
</p>
<p>
c(248,37,0)
p(10,-11,2)
p(10,0,2)
p(10,0,0)
p(10,-11,0)
</p>
<p>
c(248,37,0)
p(10,0,24)
p(10,12,24)
p(10,12,2)
p(10,0,2)
</p>
<p>
c(248,37,0)
p(10,12,32)
p(10,14,31)
p(10,14,0)
p(10,12,0)
</p>
<p>
c(248,37,0)
p(10,0,2)
p(10,12,2)
p(10,12,0)
p(10,0,0)
</p>
<p>
c(248,37,0)
p(10,8,30)
p(10,12,29)
p(10,12,24)
p(10,8,24)
</p>
<p>
c(248,37,0)
p(10,12,43)
p(10,14,43)
p(10,14,40)
p(10,12,39)
</p>
<p>
c(248,37,0)
p(10,8,40)
p(10,10,41)
p(10,10,29)
p(10,8,30)
</p>
<p>
c(248,37,0)
p(10,10,33)
p(10,12,32)
p(10,12,29)
p(10,10,29)
</p>
<p>
c(248,37,0)
p(10,10,41)
p(10,12,42)
p(10,12,39)
p(10,10,38)
</p>
<p>
c(200,200,200)
p(10,12,45)
p(10,14,45)
p(10,14,43)
p(10,12,43)
</p>
<p>
c(248,37,0)
p(10,-11,19)
p(10,0,25)
p(10,0,23)
p(10,-11,17)
</p>
<p>
c(248,37,0)
p(10,-12,18)
p(10,-11,19)
p(10,-11,0)
p(10,-12,0)
</p>
<p>
c(255,255,255)
p(7,-16,5)
p(7,-12,7)
p(7,-12,0)
p(7,-16,0)
</p>
<p>
glass()
p(10,-11,17)
p(10,-1,23)
p(10,-1,2)
p(10,-11,2)
</p>
// Mirror of the 31 polygons above along the X axis:
<p>
c(248,37,0)
p(-10,0,43)
p(-10,8,43)
p(-10,8,24)
p(-10,0,24)
</p>
<p>
c(248,37,0)
p(-10,8,43)
p(-10,12,43)
p(-10,12,42)
p(-10,8,40)
</p>
<p>
c(255,255,255)
p(-10,-20,-34)
p(-10,3,-34)
p(-10,3,-44)
p(-10,-20,-44)
</p>
<p>
c(255,255,255)
p(-10,-20,-10)
p(-10,-17,-10)
p(-10,-17,-34)
p(-10,-20,-34)
</p>
<p>
glass()
p(-10,-17,-10)
p(-10,-2,-10)
p(-10,-2,-34)
p(-10,-17,-34)
</p>
<p>
c(255,255,255)
p(-10,-2,-10)
p(-10,3,-10)
p(-10,3,-34)
p(-10,-2,-34)
</p>
<p>
c(255,255,255)
p(-10,-20,0)
p(-10,3,0)
p(-10,3,-10)
p(-10,-20,-10)
</p>
<p>
c(255,255,255)
p(-10,8,0)
p(-10,12,0)
p(-10,12,-19)
p(-10,8,-20)
</p>
<p>
c(248,37,0)
p(-10,3,0)
p(-10,8,0)
p(-10,8,-44)
p(-10,3,-44)
</p>
<p>
c(255,255,255)
p(-10,8,-29)
p(-10,12,-30)
p(-10,12,-44)
p(-10,8,-44)
</p>
<p>
c(255,255,255)
p(-10,8,-20)
p(-10,10,-19)
p(-10,10,-30)
p(-10,8,-29)
</p>
<p>
c(255,255,255)
p(-10,10,-27)
p(-10,12,-28)
p(-10,12,-31)
p(-10,10,-30)
</p>
<p>
c(255,255,255)
p(-10,10,-19)
p(-10,12,-19)
p(-10,12,-21)
p(-10,10,-22)
</p>
<p>
c(255,255,255)
p(-10,12,-28)
p(-10,14,-29)
p(-10,14,-44)
p(-10,12,-44)
</p>
<p>
c(255,255,255)
p(-10,12,-0)
p(-10,14,-0)
p(-10,14,-20)
p(-10,12,-21)
</p>
<p>
c(180,0,0)
lightB
p(-6,-22,-3)
p(-6,-20,-3)
p(-6,-20,-8)
p(-6,-22,-8)
</p>
<p>
c(248,37,0)
p(-10,-1,23)
p(-10,0,24)
p(-10,0,2)
p(-10,-1,2)
</p>
<p>
c(248,37,0)
p(-10,-11,2)
p(-10,0,2)
p(-10,0,0)
p(-10,-11,0)
</p>
<p>
c(248,37,0)
p(-10,0,24)
p(-10,12,24)
p(-10,12,2)
p(-10,0,2)
</p>
<p>
c(248,37,0)
p(-10,12,32)
p(-10,14,31)
p(-10,14,0)
p(-10,12,0)
</p>
<p>
c(248,37,0)
p(-10,0,2)
p(-10,12,2)
p(-10,12,0)
p(-10,0,0)
</p>
<p>
c(248,37,0)
p(-10,8,30)
p(-10,12,29)
p(-10,12,24)
p(-10,8,24)
</p>
<p>
c(248,37,0)
p(-10,12,43)
p(-10,14,43)
p(-10,14,40)
p(-10,12,39)
</p>
<p>
c(248,37,0)
p(-10,8,40)
p(-10,10,41)
p(-10,10,29)
p(-10,8,30)
</p>
<p>
c(248,37,0)
p(-10,10,33)
p(-10,12,32)
p(-10,12,29)
p(-10,10,29)
</p>
<p>
c(248,37,0)
p(-10,10,41)
p(-10,12,42)
p(-10,12,39)
p(-10,10,38)
</p>
<p>
c(200,200,200)
p(-10,12,45)
p(-10,14,45)
p(-10,14,43)
p(-10,12,43)
</p>
<p>
c(248,37,0)
p(-10,-11,19)
p(-10,0,25)
p(-10,0,23)
p(-10,-11,17)
</p>
<p>
c(248,37,0)
p(-10,-12,18)
p(-10,-11,19)
p(-10,-11,0)
p(-10,-12,0)
</p>
<p>
c(255,255,255)
p(-7,-16,5)
p(-7,-12,7)
p(-7,-12,0)
p(-7,-16,0)
</p>
<p>
glass()
p(-10,-11,17)
p(-10,-1,23)
p(-10,-1,2)
p(-10,-11,2)
</p>
// End of mirror
<p>
c(248,37,0)
p(-10,0,43)
p(10,0,43)
p(10,0,24)
p(-10,0,24)
</p>
<p>
c(255,255,255)
lightF
p(7,0,43)
p(7,4,43)
p(10,4,43)
p(10,0,43)
</p>
// Mirror of the polygon above along the X axis:
<p>
c(255,255,255)
lightF
p(-7,0,43)
p(-7,4,43)
p(-10,4,43)
p(-10,0,43)
</p>
// End of mirror
<p>
c(200,200,200)
p(-10,12,45)
p(-10,14,45)
p(10,14,45)
p(10,12,45)
</p>
<p>
c(200,200,200)
p(-10,12,43)
p(-10,12,45)
p(10,12,45)
p(10,12,43)
</p>
<p>
c(150,150,150)
p(-7,0,43)
p(-7,4,43)
p(7,4,43)
p(7,0,43)
</p>
<p>
c(150,150,150)
p(-7,4,43)
p(-7,5,43)
p(7,5,43)
p(7,4,43)
</p>
<p>
c(100,100,100)
p(-7,5,43)
p(-7,6,43)
p(7,6,43)
p(7,5,43)
</p>
<p>
c(150,150,150)
p(-7,6,43)
p(-7,7,43)
p(7,7,43)
p(7,6,43)
</p>
<p>
c(100,100,100)
p(-7,7,43)
p(-7,8,43)
p(7,8,43)
p(7,7,43)
</p>
<p>
c(150,150,150)
p(-7,8,43)
p(-7,9,43)
p(7,9,43)
p(7,8,43)
</p>
<p>
c(100,100,100)
p(-7,9,43)
p(-7,10,43)
p(7,10,43)
p(7,9,43)
</p>
<p>
c(150,150,150)
p(-7,10,43)
p(-7,11,43)
p(7,11,43)
p(7,10,43)
</p>
<p>
c(100,100,100)
p(-7,11,43)
p(-7,12,43)
p(7,12,43)
p(7,11,43)
</p>
<p>
c(255,255,255)
lightF
p(7,4,43)
p(7,5,43)
p(10,5,43)
p(10,4,43)
</p>
// Mirror of the polygon above along the X axis:
<p>
c(255,255,255)
lightF
p(-7,4,43)
p(-7,5,43)
p(-10,5,43)
p(-10,4,43)
</p>
// End of mirror
<p>
c(150,150,150)
p(7,4,43)
p(7,12,43)
p(10,12,43)
p(10,4,43)
</p>
// Mirror of the polygon above along the X axis:
<p>
c(150,150,150)
p(-7,4,43)
p(-7,12,43)
p(-10,12,43)
p(-10,4,43)
</p>
// End of mirror
<p>
c(248,37,0)
p(9,-12,17)
p(9,0,24)
p(10,0,24)
p(10,-12,17)
</p>
// Mirror of the polygon above along the X axis:
<p>
c(248,37,0)
p(-9,-12,17)
p(-9,0,24)
p(-10,0,24)
p(-10,-12,17)
</p>
// End of mirror
<p>
glass()
p(-9,-11,17)
p(-9,0,24)
p(9,0,24)
p(9,-11,17)
</p>
<p>
c(248,37,0)
p(-10,-12,17)
p(-10,-12,0)
p(10,-12,0)
p(10,-12,17)
</p>
<p>
c(255,255,255)
p(-10,-20,0)
p(-10,14,0)
p(10,14,0)
p(10,-20,0)
</p>
<p>
c(255,255,255)
gr(30)
p(-10,-20,0)
p(10,-20,0)
p(10,-20,-44)
p(-10,-20,-44)
</p>
<p>
c(180,0,0)
lightB
p(3,-22,-3)
p(3,-20,-3)
p(3,-20,-8)
p(3,-22,-8)
</p>
<p>
c(180,0,0)
lightB
p(-3,-22,-3)
p(-3,-20,-3)
p(-3,-20,-8)
p(-3,-22,-8)
</p>
<p>
c(180,0,0)
lightB
p(3,-22,-3)
p(3,-20,-3)
p(6,-20,-3)
p(6,-22,-3)
</p>
<p>
c(180,0,0)
lightB
p(-3,-22,-3)
p(-3,-20,-3)
p(-6,-20,-3)
p(-6,-22,-3)
</p>
<p>
c(180,0,0)
lightB
p(3,-22,-8)
p(3,-20,-8)
p(6,-20,-8)
p(6,-22,-8)
</p>
<p>
c(180,0,0)
lightB
p(-3,-22,-8)
p(-3,-20,-8)
p(-6,-20,-8)
p(-6,-22,-8)
</p>
<p>
c(180,0,0)
lightB
p(3,-22,-3)
p(6,-22,-3)
p(6,-22,-8)
p(3,-22,-8)
</p>
<p>
c(180,0,0)
lightB
p(-3,-22,-3)
p(-6,-22,-3)
p(-6,-22,-8)
p(-3,-22,-8)
</p>
<p>
c(255,255,255)
p(-7,-16,5)
p(-7,-12,7)
p(7,-12,7)
p(7,-16,5)
</p>
<p>
c(255,255,255)
p(-7,-16,0)
p(-7,-16,5)
p(7,-16,5)
p(7,-16,0)
</p>
<p>
c(248,37,0)
p(-9,-12,17)
p(-9,-11,18)
p(9,-11,18)
p(9,-12,17)
</p>
<p>
c(255,255,255)
p(10,-20,-44)
p(10,-17,-44)
p(-10,-17,-44)
p(-10,-20,-44)
</p>
<p>
c(255,255,255)
p(10,-17,-44)
p(10,14,-44)
p(8,14,-44)
p(8,-17,-44)
</p>
<p>
c(255,255,255)
p(-10,-17,-44)
p(-10,14,-44)
p(-8,14,-44)
p(-8,-17,-44)
</p>
<p>
glass()
p(8,-17,-44)
p(8,-2,-44)
p(-8,-2,-44)
p(-8,-17,-44)
</p>
<p>
c(255,255,255)
p(8,10,-44)
p(8,14,-44)
p(-8,14,-44)
p(-9,10,-44)
</p>
<p>
c(180,0,0)
lightB
p(8,6,-44)
p(8,10,-44)
p(6,10,-44)
p(6,6,-44)
</p>
<p>
c(180,0,0)
lightB
p(-8,6,-44)
p(-8,10,-44)
p(-6,10,-44)
p(-6,6,-44)
</p>
<p>
c(255,255,255)
p(8,-2,-44)
p(8,6,-44)
p(-8,6,-44)
p(-8,-2,-44)
</p>
<p>
c(255,255,255)
p(6,6,-44)
p(6,10,-44)
p(-6,10,-44)
p(-6,6,-44)
</p>
<p>
c(255,255,255)
p(6,6,-44)
p(6,10,-44)
p(-6,10,-44)
p(-6,6,-44)
</p>
<p>
c(100,100,100)
p(10,14,31)
p(-10,14,31)
p(-10,14,-20)
p(10,14,-20)
</p>
<p>
c(100,100,100)
p(10,10,38)
p(-10,10,38)
p(-10,10,32)
p(10,10,32)
</p>
<p>
c(100,100,100)
p(10,10,-22)
p(-10,10,-22)
p(-10,10,-28)
p(10,10,-28)
</p>
<p>
c(100,100,100)
p(10,14,-29)
p(-10,14,-29)
p(-10,14,-44)
p(10,14,-44)
</p>
<p>
c(100,100,100)
p(10,10,-27)
p(-10,10,-27)
p(-10,14,-29)
p(10,14,-29)
</p>
<p>
c(100,100,100)
p(10,14,-20)
p(-10,14,-20)
p(-10,10,-22)
p(10,10,-22)
</p>
<p>
c(100,100,100)
p(10,10,32)
p(-10,10,32)
p(-10,14,30)
p(10,14,30)
</p>
<p>
c(100,100,100)
p(10,14,40)
p(-10,14,40)
p(-10,10,38)
p(10,10,38)
</p>
<p>
c(100,100,100)
p(10,14,40)
p(-10,14,40)
p(-10,14,45)
p(10,14,45)
</p>
gwgr(40)
rims(140,140,140,18,10)
w(-8,15,35,11,40,23)
w(8,15,35,11,-40,23)
gwgr(40)
rims(140,140,140,18,10)
w(-8,15,-24,0,40,23)
w(8,15,-24,0,-40,23)
physics(50,22,50,68,50,0,22,78,22,24,24,82,50,28,2,9677)
handling(90)
stat(106,95,95,200,184)
'Madness' is a commonly used slang term for mental illness. 'Mental Illness' is defined by Answers as: Any of various conditions characterized by impairment of an individual's normal cognitive, emotional, or behavioral functioning, and caused by social, psychological, biochemical, genetic, or other factors, such as infection or head trauma. Also called mental disorder. Different specific mental illnesses have different possible causes and are usually affected by a number of different factors, including psychological, biological and social influences.
More commonly used in the USA 'getting mad' can refer to anger or aggression, which is an emotional or behavioral response affected by any number of situational factors and moderated by personality.
August 1914, just before the first World War, when the crowds in all European countries were excited expecting the outbreak of a military conflict.
Madness, sheer madness. The Domino Theory held that if one country fell to Communism, then the next would, and so on. This is bad because a) Communism is not very nice and b) Communist countries are not a market for US goods. Therefore the US must protect South Vietnam from the Commies in the North. However, as the French had already proved, this was impossible.
One is "march to the beat of a different drummer". Also, "March goes in like a lion and out like a lamb." March madness When the saints go marching in a protest march a marching band the ides of March
Mutually assured destruction (MAD) is a doctrine of military strategy in which a full-scale use of nuclear weapons by two opposing sides would effectively result in the destruction of both the attacker and the defender
the fact of how the soldiers couldn't take the madness. they were shocked as to how people were shot, their friends dieing around them, the loud noises, shut your eyes and imagine this. huge bangs of bombs guns, machine guns, blood, violence, people couldn't take this anymore, diseases ect. that's why some committed suicide
when will be need for madness multiplayer will be able to download
Its a remake of the first need for madness game . i can wait for it to come out. here is the link to the first NFM http:/www.radicalplay.com/madness/jvm.html
yes and Need for Madness 2 is out as well! NFM multiplayer is coming out next...
Need for madness 2 should be coming out about June 12.
you go to Google type in need for madness 2 download and research where it is and download
because NFM 2 just came out
All you do is go on pirate bay and type in need for madness 2
Need For Madness' Multiplayer mode was launched on October 20th 2011.
the answer cannot be answered. I've played need for madness but don't know the name of the songs.
Need for madness is truly a unique game, however, there are other "wasting" games
It is already out.
It is out now.