The combat multiplier that allows a unit to transition from peacetime to war is personnel support. Personnel support ensures that the right military personnel, in the right numbers. Providing the uninterrupted flow of personnel to the battlefield and providing them with the services they need to sustain themselves prepares the unit to transition from peacetime to war.
Vertical Envelopment, or the use of helicopters in combat, was first introduced in the Korean war.
I believe the 1341st Combat Engineers was created when the 34th Combat Engineer Battalion reorganized on 26 April 1944
In 1969 my orders indicated that Thailand was classified as a "Limited Combat Zone"
They freed men up to do combat tasks.
The first practical use was carrying mail, which was within the weight capacity of early planes, and provided a rapid way to move messages, other than by radio. This began in 1911, and preceded the use of aircraft in combat. (Airmail eventually reduced the transit time for international mail to days instead of weeks.) This was followed by crop dusting, which saved a great amount of time over surface application of pesticides. This began around 1921.
its were you go online
Train for combat
A capability that when employed by a combat force, significantly increases chances of mission success.
A veteran is a person who has served but is no longer on active duty in the military. There is no such thing as a former veteran. A veteran cannot be currently serving in peacetime or war.
Double strike is a magic ability that allows a creature to deal damage twice in combat. When a creature with double strike attacks, it deals damage during both the first strike combat damage step and the regular combat damage step. This can be advantageous in combat situations as it allows the creature to potentially deal more damage than usual in a single attack.
In Magic: The Gathering, first strike allows a creature to deal combat damage before creatures without first strike. Double strike allows a creature to deal combat damage twice in a single combat phase - once during the first strike combat damage step and again during the regular combat damage step.
In Magic: The Gathering, "first strike" allows a creature to deal combat damage before creatures without first strike. "Double strike" allows a creature to deal combat damage twice in a single combat phase - first during the first strike combat damage step, and then again during the regular combat damage step.
Yes, double strike allows a creature to deal combat damage twice in a single combat phase, once during the first strike combat damage step and again during the regular combat damage step.
Yes, the keyword "first strike" allows a creature to deal combat damage before creatures without first strike, potentially affecting the outcome of combat.
Yes, double strike allows a creature to deal damage to a blocker twice in combat, first during the first strike combat damage step and then again during the regular combat damage step.
In Magic: The Gathering, double strike is an ability that allows a creature to deal combat damage twice in a single combat phase. This means that the creature deals damage both during the first strike combat damage step and the regular combat damage step.
In Magic: The Gathering, double strike allows a creature to deal combat damage twice in a single combat phase. This means it deals damage during the first strike combat damage step, and then again during the regular combat damage step.